Weapon Enchantments (Swords, Axes, etc.)
Enchantment
Max Level
Rarity
Description
Beheading
III
Rare
Chance to drop mob heads.
Berserk
V
Epic
Increases damage at low health.
Blaze
III
Uncommon
Sets enemies on fire.
Bloodlust
III
Rare
Heals on kill.
Combo
V
Epic
Increases damage with consecutive hits.
Confusion
III
Rare
Gives enemies nausea.
Critical
V
Rare
Chance for critical hits.
Cursed
III
Epic
Applies Wither effect.
Decapitation
III
Rare
Chance to drop mob heads.
Disarm
III
Epic
Chance to make enemies drop their weapon.
DoubleStrike
V
Legendary
Chance to hit twice.
Execute
V
Epic
Extra damage to low-health enemies.
Experience
III
Uncommon
Drops extra XP orbs.
Fiery
III
Uncommon
Sets enemies on fire.
Frost
III
Rare
Slows enemies.
Glow
I
Uncommon
Highlights enemies.
Harming
V
Rare
Adds extra damage.
Headless
III
Rare
Chance to drop mob heads.
Lifesteal
III
Rare
Heals when attacking.
Lightning
III
Epic
Strikes lightning on enemies.
Lumberjack
I
Rare
Instantly chops trees (axes).
Paralyze
III
Epic
Slows enemies.
Poison
III
Uncommon
Poisons enemies.
Rage
V
Epic
Increases damage with each hit.
Ravage
V
Rare
Extra damage to mobs.
Reaper
V
Rare
Extra damage to undead mobs.
Rust
III
Uncommon
Reduces enemy armor durability.
Sharpness
V
Common
Increases melee damage.
Shock
III
Epic
Chance to strike lightning.
Smite
V
Common
Extra damage to undead.
SoulReap
III
Legendary
Steals souls for buffs.
Stun
III
Epic
Chance to stun enemies.
Thunder
III
Epic
Strikes lightning on hit.
Vampire
III
Rare
Heals on attack.
Venom
III
Uncommon
Applies poison.
Vorpal
I
Mythic
Chance for instant kill.
Wither
III
Epic
Applies Wither effect.
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